Tutorial Prep Week 5
UTAS KIT507 Portfolio » Devlog
I could, unfortunately, not import or use the scripts in unity, they came up with ever new error messages why they couldnt run. Therefore, I skipped the part about implementing health etc.
By adding a collision detection method, crashes between the enemy and the character can be detected and the enemy can in esponse explode and disappear.
Without health, there is unfortunately no useful reason to make the game end.. Therefore, I couldnt implement this.
Get UTAS KIT507 Portfolio
UTAS KIT507 Portfolio
More posts
- Tutorial Prep Week 6/7Aug 27, 2019
- Game IdeasAug 13, 2019
- Tutorial week 4Aug 13, 2019
- Tutorial Prep Week 4Aug 06, 2019
- Tutorial week 3Aug 06, 2019
- Week 3 prepJul 30, 2019
- Tutorial week 2Jul 30, 2019
- Week 2 - First modelsJul 23, 2019
Leave a comment
Log in with itch.io to leave a comment.